Decisions Decisions…

Hey all… here’s 4 versions of the beach final with different lengths of pauses on the title thingy… can’t decide what’s best. Whatever one we decide Helen can go ahead and start jazzing it up. All 4 are on Ashley’s hardrive in folder beachFinal in Blenderish, named as they are below.

For some reason the sky disappears in final cut and I have no idea why… it’s stil there when imported but not when dragged in/ output… weird…. we’ll need to look into this… but at least they can be worked on with black sky for now at least.

finalBeach_longPause

finalBeach_middlePause

finalBeach_shortPause

finalBeach_noPause

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About aileenprincessland

I'm currently studying a Master's in Design & Digital Media at Edinburgh University. I love travel, fashion and graphic design... so this is a place for me to showcase my work and exciting findings I stumble upon
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4 Responses to Decisions Decisions…

  1. essihtam says:

    Awesome! I think I prefer the one with no pause the most. Since we’re building these level banners into the environment instead of making a screen by itself announcing a level change, the no pause seems to work best… that’s my 2 cents πŸ™‚

  2. I think my tuppence is either no pause or the long pause. But I am clearly sick of looking at it!

  3. helenmiles says:

    Got to agree with Mathisse – I think no pause works best; the sound will flow better as well. Looks great too – I’ll get to work sounding it up! πŸ™‚

  4. ashleysnowden says:

    I agree, the no pause is best πŸ˜€

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